February 8, 2010
Coming up on today’s epsiode:
Optimize your iPhone games performance by Baking Texture Light Maps using Maya 2010. Today will be using Maya Baked Lightmaps to speed up game performance. The trick is getting fewer texture draw calls by baking your shadows into the texture.
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February 4, 2010
Coming up on today’s epsiode:
Audio production techniques for iPhone Application Development. Today we’re going to take a look at audio production workflows I use for iPhone development.
Developing audio assets for the iPhone sounds easy enough, but the real challenge is how you’ll need to optimize for file size.
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February 3, 2010
Giveaway: iPad 3D Model for Photoshop
Today, we’re giving away a free 3D Object of the new Apple iPad. You can import it into Photoshop Extended and start designing your app mockups.
Features fully editable textures and layers. Realistic 3D iPad features buttons, speakers and editable screen.
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January 27, 2010
Coming up on today’s episode:
How to build an XML slide show gallery with Action Script 3.
This is going to a four part tutorial where I show you what XML is, what an Array is, How to load the XML into Flash, and some really cool effects using the Transition Manager.
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January 25, 2010
Advanced Lighting Effects in Flash
Natalia from animacat.net shows us how she creates advanced lighting effects in Flash. To start off this effect, first you need your assets. So here we have a background, which a simple photograph of this subway type ceiling, and a lamp which is a PNG with alpha channel.
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