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	<title>Pixil.info &#187; tutorial</title>
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	<link>http://pixil.info</link>
	<description>We make video tuts on design and development.</description>
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		<title>How to Convert Audio Samples for BeatMaker</title>
		<link>http://pixil.info/downloads/how-to-convert-audio-samples-for-beatmaker/</link>
		<comments>http://pixil.info/downloads/how-to-convert-audio-samples-for-beatmaker/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 13:04:07 +0000</pubDate>
		<dc:creator>Noe Ruiz</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[aiff]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[convert]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[drumkit]]></category>
		<category><![CDATA[ecken]]></category>
		<category><![CDATA[intua]]></category>
		<category><![CDATA[load]]></category>
		<category><![CDATA[mp3]]></category>
		<category><![CDATA[noe ruiz]]></category>
		<category><![CDATA[samples]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[wav]]></category>

		<guid isPermaLink="false">http://pixil.info/?p=433</guid>
		<description><![CDATA[Coming up on today&#8217;s epsiode: How to convert your samples to create a custom beat maker kit, resolve some Error&#8217;s,...]]></description>
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<p><strong>Coming up on today&#8217;s epsiode:</strong></p>
<p>How to convert your samples to create a custom beat maker kit, resolve some Error&#8217;s, and make some fresh beats!</p>
<p><span id="more-433"></span></p>
<p><strong>The Right Format</strong></p>
<p>So I&#8217;ve been getting tons of questions about getting unknown sample format errors, and It made me question what are the exact specs, so I pulled up their usual manual and found out.</p>
<p><a rel="shadowbox" href="http://pixil.info/wp-content/uploads/beatmakermanual.png"><img class="alignnone size-thumbnail wp-image-435" title="BeatMaker Manual" src="http://pixil.info/wp-content/uploads/beatmakermanual.png" alt="BeatMaker Manual" align="right" /></a></p>
<p>Use can use iTunes or QuickTime to find out what type of format your samples. Make sure to convert them using the following settings. In iTunes goto preferences, under the general tab, click on Important Settings button, Import using, select AIFF or WAV. Now change Automatic Setting to custom, pick 44100 Hz, Stereo, 16bit is okay, and hit done done done, now select your file in your library, right click and select &#8220;Create AIFF or WAV&#8221;. Done!</p>
<p>Alright so now that you know what format you&#8217;ll need for, all you gotta do is plop them into your custom beatmaker kit, with BeatPack, lets show you how to do that.</p>
<ul>
<li>Download BeatPack.</li>
<li>Ensure same wifi connection for iPhone/iPod Touch and Computer</li>
<li>Gather your files. Create your icon</li>
<li>Arrange your kit, save and export.</li>
</ul>
<p>Alright hope that answers your question MCtubbsta, thats how to make samples and kits for beatmaker. So what did we learn today? AIFF and WAV formats, NO MP3s</p>
<p>Hope you enjoyed the episode. Remember to also check out my custom beat, youtube channel and  thesixtyone page. , be sure to check the site for show notes and details, leave comments and questions on the site, tweet or facebook us. and all the others<br />
C Ya next time!</p>
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		</item>
		<item>
		<title>Custom BeatMaker Kit for iPhone</title>
		<link>http://pixil.info/downloads/custom-beatmaker-kit-for-iphone/</link>
		<comments>http://pixil.info/downloads/custom-beatmaker-kit-for-iphone/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 00:16:29 +0000</pubDate>
		<dc:creator>Noe Ruiz</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[beatmaker]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[drumkit]]></category>
		<category><![CDATA[ecken]]></category>
		<category><![CDATA[intua]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[noe ruiz]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://pixil.info/?p=104</guid>
		<description><![CDATA[Coming up on today&#8217;s epsiode: How to create custom drum kits with BeatPort and a review of the new BeatMaker...]]></description>
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<p><strong>Coming up on today&#8217;s epsiode:</strong></p>
<p>How to create custom drum kits with BeatPort and a review of the new BeatMaker 1.3</p>
<p><strong>New Features BeatMaker 1.3</strong></p>
<p>So first, Lets take a look at the the upgraded sequencer. With the introduction to the new preview bar, it makes it easy to scrub through long patterns. We can now zoom in and out of the sequencer and can now insert and remove bars on the timeline.</p>
<p><span id="more-104"></span></p>
<p>Next there&#8217;s the dynamic access bar which lets us quickly jump between different settings. We can now quickly switch between patterns while in the editor. Drum patterns can now be up to 4 bars long and The &quot;step resolution&quot; can now be edited up to 1/64T. </p>
<p>And finally as a bonus, they&#8217;ve added pitch and pan editors in the step editors tab.</p>
<p>Next, we got a whole new pad editing screen for easy access to settings. An improved wav editor with cropping and zooming function&#8230; and a new cross controller with fullscreen mode for live effects.</p>
<p>Next up, we got audio recording. Thats right, everyone asked for it, and we finally got it. You can now record directly from the iPhones built-in mic or headset.</p>
<p>Now lets take a look at the new Moog filter. Features low-high and a band-pass frequency with resonance support. Also theres improvement to the delay effect featuring dotted and triplet rhythm support.</p>
<p>Last but not least, you can finally export your beats in midi format.</p>
<p><strong>Use BeatPack to create your own custom kit.</strong></p>
<p>So first we&#8217;ll need to download BeatPack from intrua&#8217;s website. <a href="http://intrua.net/shop.html" title="Download BeatPack">http://intrua.net/shop.html</a></p>
<p>When you open up the app, first thing you&#8217;ll see is the share kits and samples section. If you read the instructions first you&#8217;ll get a head start on how to sync your audio files from your desktop to your iPhone. But first, I&#8217;m going to jump to over to the Create Kit section.</p>
<p>The Drag Zone is where we&#8217;ll be loading our samples. Simply drag an audio file to the desired pad to load it. This is were your creativity comes into play. I like to arrange my samples in groups, so when I play it live, I can play it with ease. So when your kit is ready, you can fill out the information section and even upload a kit icon. To save it out, click the generate button.</p>
<p>Next, goto the Share kits section and follow the instructions to get your kit onto your iPhone.<br />So heres a quick run down. Goto BeatMaker, in the home section, click on the BeatPack Icon, then click on add server. Next, type in your computers IP address, you can find it in the share kits section in the BeatPack app.</p>
<p>When your ip shows up in the server list, simply click on it and hit the download button.<br />Just navigate to your file and hit the download button. When its done, close it and load it as a kit.</p>
<p>And Thats pretty much how we create a custom kit, with BeatPack.<br />Remeber, you can upload your tunes back over to your desktop by using the upload function.</p>
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		</item>
		<item>
		<title>GPS on PSP</title>
		<link>http://pixil.info/tutorials/modding/gps-on-psp/</link>
		<comments>http://pixil.info/tutorials/modding/gps-on-psp/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 05:43:12 +0000</pubDate>
		<dc:creator>Brandon Bouchey</dc:creator>
				<category><![CDATA[Modding]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[dingo]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[installing]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://pixil.info/?p=85</guid>
		<description><![CDATA[Coming up on today&#8217;s epsiode: We take a look at installing and using GPS on your PSP. GSP Receiver Customer...]]></description>
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			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fpixil.info%2Ftutorials%2Fmodding%2Fgps-on-psp%2F"><br />
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<p><strong>Coming up on today&#8217;s epsiode:</strong></p>
<p>We take a look at  installing and using GPS on your PSP.</p>
<ul>
<li><a href="http://www.play-asia.com/paOS-13-71-bh-49-en-70-1mij.html">GSP Receiver</a></li>
<li><a href="http://www.psp-hacks.com/file/1210">Customer Firmware</a></li>
<li><a href="http://www.psp-hacks.com/file/1246">MapThis!</a></li>
<li>Google Maps DL Utility</li>
</ul>
<p>Installation Process of 3.52 M33</p>
<p><span id="more-85"></span></p>
<p>Plug your psp in. You&#8217;ll need to download Mapthis! You will need a Map downloader. When download your map, make sure the file name starts with a underscore (_PalmBeach). Place _Map in the Maps folder in Map Viewer. Upload it to  the Mapviewer folder on your Memory Stick. Quick reminder Installation may very depending on your GPS Receiver. Dissconnect your psp. Boot up in recovery mode (Hold L+R+Turn On). Go to configuration: and make sure your Firmware is set to 3.52 M33.</p>
<p>Plug your GPS receiver. Open your MapThis! on your PSP MC. Select your map and you are ready to go. Navigate using the Joystick to mark the coordinates of our exact location. Set Marker ( X Button ). Turn GPS Receiver On (Square Button). Alright now lets open map this.</p>
<p>When it&#8217;s done loading select your map.Okay, here is our maps loaded and running, now lets mark our current location. Alright, now lets take a ride and test out the live tracking. Zoom In and Out Using the Up and Down (Arrow Keys Up &amp; Down Arrow keys). Record your GPS (left arrow). Switch between views. Rotate Map using (L+R Buttons), Select a action (Start)</p>
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