hdr-bubble01 hdr-bubble02 hdr-bubble03 hdr-bubble04
Watch on YouTube

InformationCategory & Tags

Enjoy this tutorial?Help us Promote it!

Share this on del.icio.us Digg this! Share this on Facebook Share this on Reddit Share it on StumbleUpon Tweet This!

Tutorial LevelTools and Skill Needed

  • Difficulty: Easy
  • Tools: Maya, Illustrator

Animate Text Extrudes in Maya

April 12, 2010

Coming up on today’s epsiode:

We take a look at how to animate extruding text in Maya. Animating extruded text is a nice effect to get the attention of your audience and it always makes for good screen candy.

If you use a custom font you can import an Illustrator file. For this example we will create the text inside Maya. We go to the create menu > create > text > option box. Enter in some text. Set output for curves. You can create a curve, or use an arc tool. Go under create > arc tools to make arc. Go into the side view and click to create a small arc.

Reset the pivot point the center by clicking the home key to bring up the editor. Then go to modify pivot > center pivot. I like to rebuild the curve to make sure it has an even number of  CV points. With the curve still selected go under the surfaces menu then

Rebuild surfaces > option box

Use the settings

  • uniform
  • 0 to 1
  • keep ends
  • for this example, I’ll use spans to 4
  • degree to cubic

Position the curve close to the text. Back in the Surface menu we’ll go to the Extrudes option box

Use the settings to

  • Tube for style
  • At path for result position
  • Component for pivot
  • Profile for the orientation
  • Complete the curve

and output to NURBS

Now we can select the letters curves first, then shift select the curve. If your letters have holes, Shift select letter’s outer curve first then shift select the inner curve. Center the pivot for each letter. then go ahead and Extrude each letter.

Select the outline and under Surface fill each letter with a Planer. Ok, so now that we have all the letters extruded, we can start to animate the letter’s extrude.

First lets increase the extrude quality, by going into the attributes for each surface. Under the Tessellation > enable Display > Primary Tessellation Attributes. Here you can set the uv’s to “Best Guess Based on Screen Size”. You can control the text through the curve we’ve create for the extrude. Just keyframe the point position to animate. To animate along the curve we’ll go into our options for the extrude node.

In the Channel box select the input for the sub curve of each letter. Here you can keyframe the Min and Max values
to animate for text!

To add a tapper, we’ll go into the extrude node and adjust the scale properties. Adjust your animation curves, camera and check your render!

Alright, and that is how to animate text extrusions inside Maya.

I’m Pedro for Pixil.info. See you guys next time!

Pedro Ruiz
  • Pedro Ruiz

  • Pedro Ruiz is a multimedia designer with a passion for carnivorous plants, trees and food. By sharing his hobby through blogging, he also wants to help educate others how to nurture their plants. He currently lives in Royal Palm, FL. You can follow him on Twitter, Facebook, and Buzz
  • Website: http://impedro.com

No Responses to “Animate Text Extrudes in Maya”

Leave a Reply

  1. avatar arrow

    Your Name
    February 16th

Back To Top
Keep'n It Locked, Pixil.info
We publish fresh new content regularly!
  • Contents and resources released under Creative Commons License.
  • Copyright © 2010 Pixil.info | Pixil 2010 Theme - All Rights Reserved.

Powered by WordPress, hosted by NullGrip. Icons by KomodoMedia. Design & Code by Noe Ruiz.